﻿function resizeImage(obj, width, height) {
    myImage = new Image();
    myImage.src = obj.src;
    if (myImage.width > 0 && myImage.height > 0) {
        var rate = 1;
        if (myImage.width > width || myImage.height > height) {
            if (width / myImage.width < height / myImage.height) {
                rate = width / myImage.width;
            }
            else {
                rate = height / myImage.height;
            }
        }
        if (window.navigator.appName == "Microsoft Internet Explorer") {
            obj.style.zoom = rate;
        }
        else {
            obj.width = myImage.width * rate;
            obj.height = myImage.height * rate;
        }
    }
} 
